Procedural Audio Workshop
During the Summer School 2019 of the UAS Sankt Pölten I attended the Procedural Audio workshop. As a group project we used MaxMSP patches to dub an animation clip with procedural audio instead of using conventional recorded samples. It was an exciting week that showed me how fascinating variable code-based audio can be and how efficient subsequent adjustments are compared to audio samples. It creates completely new possibilities for foley and offers almost infinite possibilities.
24th to 28th June 2019
A project work from the 2nd semester of the Master's degree Digital Media Production.